TABLE OF CONTENTS


3.7.4

Released: 20/05/21


Dependencies: MtoA 4.2.1.1, Arnold 6.2.0.1, V-Ray 5.00, Renderman 23.3, 3Delight 12.0.113, Redshift 3.0.45, Clarisse 4.0 SP14

  • fixed an Alembic time offset bug.


3.7.3

Released: 12/05/21


Dependencies: MtoA 4.2.1.1, Arnold 6.2.0.1, V-Ray 5.00, Renderman 23.3, 3Delight 12.0.113, Redshift 3.0.45, Clarisse 4.0 SP14

  • updated to Arnold 6.2.0.1 and MtoA 4.2.1.1.
  • updated to Redshift 3.0.45.


3.7.2

Released: 10/02/21


Dependencies: MtoA 4.2.0.0, Arnold 6.2.0.0, V-Ray 5.00, Renderman 23.3, 3Delight 12.0.113, Redshift 3.0.33, Clarisse 4.0 SP14

  • updated to Clarisse 4.0 SP14 which will be deployed with both Maya 2019 and 2020 distributions.
  • updated to Arnold 6.2.0 and MtoA 4.2.0.
  • Texture system will release resources more agressively.
  • Arnold procedural tears down image cache earlier to avoid potential issues with older glibc threading.


3.7.1

Released: 27/11/20


Dependencies: MtoA 4.1.0.0, Arnold 6.1.0.0, V-Ray 5.00, Renderman 23.3, 3Delight 12.0.113, Redshift 3.0.33, Clarisse 4.0 SP5b

  • updated to Redshift 3.0.33, which is compatible and has been tested with the macOS Metal beta version.
  • updated to Arnold 6.1.0 and MtoA 4.1.0.
  • fixed a bug that was causing Unreal attributes to be ignored when exporting Alembic files.
  • diffuseColor (created by the Shader node) will now be exported as groom_color when exporting Unreal Alembic files.
  • inherited/custom attributes on instances are now correctly declared as Constant when rendering with Renderman.


3.7.0

Released: 22/10/20


Dependencies: MtoA 4.0.3.0, Arnold 6.0.3.0, V-Ray 5.00, Renderman 23.3, 3Delight 12.0.113, Redshift 3.0.21, Clarisse 4.0 SP5b

  • updated to V-Ray 5.00.