4.1.9
Released: 07/11/22
Dependencies: MtoA 5.2.0.0, Arnold 7.1.3.0, V-Ray 5.20, Renderman 24.4, Redshift 3.5.06, Clarisse 5.0 SP8
Changes & Bug Fixes
- added support for arbitrary attribute output for mesh objects when using VRay (vertex based float and vector attributes, including Pref).
- fixed a bug where node based feedback wasn't visible in VP2.0 viewports.
- ensure that Transform node only runs on fibres when detail type is set to elements.
- resolved an underlying issue that was causing the Transform node (and others) to be evaluated twice.
- resolved a long standing VP2.0 issue where Yeti objects would be culled while still in the views frustum.
Downloads:
Windows | Maya 2023 | Maya 2022 | Maya 2020 |
Linux | Maya 2023 | Maya 2022 | Maya 2020 |
macOS | Maya 2023 | Maya 2022 | Maya 2020 |
4.1.8
Released: 19/10/22
Dependencies: MtoA 5.2.0.0, Arnold 7.1.3.0, V-Ray 5.20, Renderman 24.4, Redshift 3.5.06, Clarisse 5.0 SP8
Changes & Bug Fixes
- fixed a bug with Random scraggle that caused jittering when fibre counts were varying.
- updated the Convert node to allow more control over the resulting Strands when converting from Fibres allowing the output to be used with both the Groom and Guide nodes.
- resolved Redshift offset motion blur issues.
Downloads:
Windows | Maya 2023 | Maya 2022 | Maya 2020 |
Linux | Maya 2023 | Maya 2022 | Maya 2020 |
macOS | Maya 2023 | Maya 2022 | Maya 2020 |
4.1.7
Released: 22/08/22
Dependencies: MtoA 5.2.0.0, Arnold 7.1.3.0, V-Ray 5.20, Renderman 24.4, Redshift 3.5.06, Clarisse 5.0 SP8
Changes & Bug Fixes
- updated to Redshift 3.5.06.
- updated to MtoA 5.2.0 and Arnold 7.1.3.
- parameters are now correctly refreshed when Samplers are disconnected.
- resolved an issue with errant points when relaxing was used with input textures.
- constant per object VRay user attributes are now correctly exported.
- rolled back a change to the Redshift extension that was accommodating for a Redshift API bug which is now fixed.
- added additional checks in v3 to v4 graph migration to account for degenerate node locations.
Downloads:
Windows | Maya 2023 | Maya 2022 | Maya 2020 |
Linux | Maya 2023 | Maya 2022 | Maya 2020 |
macOS | Maya 2023 | Maya 2022 | Maya 2020 |
4.1.6
Released: 20/07/22
Dependencies: MtoA 5.1.3.2, Arnold 7.1.2.2, V-Ray 5.20, Renderman 24.4, Redshift 3.5.04, Clarisse 5.0 SP8
Changes & Bug Fixes
- updated to Redshift 3.5.04.
- updated Clarisse module version to 1.0 to ensure correct curve tessellation.
- reimplemented pgYetiGraph command nodeType flag.
Downloads:
Windows | Maya 2023 | Maya 2022 | Maya 2020 |
Linux | Maya 2023 | Maya 2022 | Maya 2020 |
macOS | Maya 2023 | Maya 2022 | Maya 2020 |
4.1.5
Released: 11/07/22
Dependencies: MtoA 5.1.3.2, Arnold 7.1.2.2, V-Ray 5.20, Renderman 24.4, Redshift 3.0.65, Clarisse 5.0 SP8
Please note, this is the last Redshift 3.0.x release before moving to 3.5.x.
Changes & Bug Fixes
- updated to Renderman 24.4.
- updated to VRay 5.20.
- updated to MtoA 5.1.3 and Arnold 7.1.2.
- updated Redshift extension to correctly output motion blurred un-deformed instances.
- Node Inspector correctly updates to a deselected state when no node is selected.
Downloads:
Windows | Maya 2023 | Maya 2022 | Maya 2020 |
Linux | Maya 2023 | Maya 2022 | Maya 2020 |
macOS | Maya 2023 | Maya 2022 | Maya 2020 |
4.1.4
Released: 06/04/22
Dependencies: MtoA 5.1.1.0, Arnold 7.1.1.0, V-Ray 5.10, Renderman 24.0, Redshift 3.0.65, Clarisse 5.0 SP8
Changes & Bug Fixes
- added initial Maya 2023 build.
- updated to MtoA 5.1.1 and Arnold 7.1.1.
- updated to Clarisse 5 SP8.
- made sure Alembic file is properly closed on file write when filePerFrame is used.
Downloads:
Windows | Maya 2023 | Maya 2022 | Maya 2020 |
Linux | Maya 2023 | Maya 2022 | Maya 2020 |
macOS | Maya 2023 | Maya 2022 | Maya 2020 |
4.1.3
Released: 24/03/22
Dependencies: MtoA 5.0.0.2, Arnold 7.0.0.1, V-Ray 5.10, Renderman 24.0, 3Delight 12.0.113, Redshift 3.0.65, Clarisse 5.0 SP7b
Changes & Bug Fixes
- updated to Clarisse 5.0 SP7b.
- fixed how the dynamic simulation start frame is handled to avoid incorrect out of scope simulation.
Downloads:
Windows | Maya 2022 | Maya 2020 |
Linux | Maya 2022 | Maya 2020 |
macOS | Maya 2022 | Maya 2020 |
4.1.2
Released: 01/03/22
Dependencies: MtoA 5.0.0.2, Arnold 7.0.0.1, V-Ray 5.10, Renderman 24.0, 3Delight 12.0.113, Redshift 3.0.65, Clarisse 4.0 SP14
Changes & Bug Fixes
- refactored how the dynamic system handles stiffness for more accurate results.
- fixed an issue with Braid's that would cause irregular rotation on individual strands when input surface is deformed.
Downloads:
Windows | Maya 2022 | Maya 2020 |
Linux | Maya 2022 | Maya 2020 |
macOS | Maya 2022 | Maya 2020 |
4.1.1
Released: 11/02/22
Dependencies: MtoA 5.0.0.2, Arnold 7.0.0.1, V-Ray 5.10, Renderman 24.0, 3Delight 12.0.113, Redshift 3.0.65, Clarisse 4.0 SP14
Changes & Bug Fixes
- updated to Redshift 3.0.65.
- fixed a bug with PRMan 2d motion blur causing a crash when motion blur sample count is set higher than 2.
- made sure Yeti nodes correctly report cache requirements to Maya to avoid cache based race conditions.
- fixed collision response and offset for dynamic strands.
- re-added Rest Influence parameter for strand dynamics.
Downloads:
Windows | Maya 2022 | Maya 2020 |
Linux | Maya 2022 | Maya 2020 |
macOS | Maya 2022 | Maya 2020 |
4.1.0
Released: 13/12/21
Dependencies: MtoA 5.0.0.2, Arnold 7.0.0.1, V-Ray 5.10, Renderman 24.0, 3Delight 12.0.113, Redshift 3.0.50, Clarisse 4.0 SP14
Changes & Bug Fixes
- updated to Arnold 7.x and MtoA 5.x releases.
- added storeBoundingBox argument to pgYetiCommand which will store the bounding box of the display preview in the generated cache file.
- added fastBoundingBox argument to pgYetiCacheInfo which will return any stored bounding box values in a cache, if they don't exist it will generate a bounding box from all of the input data for a cache.
- fixed a bug that would cause a crash when importing textures back onto Groom attributes.
Downloads:
Windows | Maya 2022 | Maya 2020 |
Linux | Maya 2022 | Maya 2020 |
macOS | Maya 2022 | Maya 2020 |